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Arrowplay Game Design all began with a dream. No, not the kind of dream where I always wanted this to happen. It actually started when I was asleep. In December of 2022, I woke up having just watched several people playing a game I had never seen. They were rolling White and Green dice trying to roll sixes. I spent that day toying with what that game could be. By the end of the day, I had a basic outline designed. A few days later, I had rules written up and had played it with family. That game is now known as MAKE IT SIX. I am not sure who suggested it first, but we talked about actually publishing the game. The more I looked into what that would entail, the more I realized it could actually happen.
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Arrowplay Game Design all began with a dream. No, not the kind of dream where I always wanted this to happen. It actually started when I was asleep. In December of 2022, I woke up having just watched several people playing a game I had never seen. They were rolling White and Green dice trying to roll sixes. I spent that day toying with what that game could be. By the end of the day, I had a basic outline designed. A few days later, I had rules written up and had played it with family. That game is now known as MAKE IT SIX. I am not sure who suggested it first, but we talked about actually publishing the game. The more I looked into what that would entail, the more I realized it could actually happen.