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Amicus Publishing - Wholesale Technology & Engineering - Video Games from Then to Now0
Amicus Publishing - Wholesale Technology & Engineering - Video Games from Then to Now1
Amicus Publishing - Wholesale Technology & Engineering - Video Games from Then to Now2
Amicus Publishing - Wholesale Technology & Engineering - Video Games from Then to Now
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4.6 ()

$141.00 min

Wholesale Video Games from Then to Now

Wholesale Video Games from Then to Now

Wholesale Video Games from Then to Now

Wholesale Video Games from Then to Now

WSP

$18.00 MSRP

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  • Estimated delivery Nov 28-Dec 10
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Description

Video game technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of video games for elementary students. The saga of video games is rife with epic quests, thievery, and competition. It took Ralph Baer about 15 years to complete his quest to play video games on home TVs, finally selling the first gaming console. Then Atari stole his table tennis game and made Pong and arcade history. Shortly after, Atari would also ignite the console wars with its Atari 2600. From Spacewar! to Mario Bros. to Fortnite, gaming has gone from geek to mainstream, with top Esports winners taking home millions of dollars. With virtual reality, where will gaming go next? A table of contents, glossary, further resources, and an index are included.


Details

SKU: 9781681526119 Made in United States Weight: 117.93 g (4.16 oz)



Ratings and reviews

Top Shop celebrates exceptional brands who have earned a 4.8+ rating over the last 12 months, fulfill orders quickly and smoothly, and maintain a fresh catalog.

4.6

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4.7

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4.9

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4.8

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